Ghost of Tsushima, the film’s director talks about how he wants to exceed the game’s graphical rendering

Ghost of Tsushima, the film’s director talks about how he wants to exceed the game’s graphical rendering

As part of an interview with DiscussingFilm in connection with the promotion of John Wick: Chapter 4, Chad Stahelski talked about the film’s Ghost of Tsushima as director. Stahelski was asked how he plans to approach the adaptation of the Sucker Punch adventure, especially in terms of directing.

“Ghost of Tsushima is a really interesting story if you dive into the story of Jin Sakai and what the film is really about. And you tie it in with these incredible images,” Stahelski responded. “You can already tell from the John Wick films that I love color and composition. Trying to not only live up to but exceed what the game did with its images is absolutely fascinating to me.”

He continued: “So it is something we are currently studying and working on. For example, how can we push the color palette beyond its limits? How can we bring that world to life in a very realistic and concrete way?”

The Ghost of Tsushima film is just one of many projects currently in the works at Sony Pictures, with Stahelski confirming last year that this adaptation will have “an all-Japanese cast.”

Traciy Curry-Reyes